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RECORD NUMBER: 25 OF 39

Main Title Macromedia Flash MX : H¨O¨T hands-on training /
Author Weil, Kymberlee.
Publisher Lynda.com/books : Peachpit Press,
Year Published 2003
OCLC Number 51669692
ISBN 0321112725; 9780321112729
Subjects Computer animation ; Web sites--Design ; Computer graphics
Holdings
Library Call Number Additional Info Location Last
Modified
Checkout
Status
EJBM  TR897.7.W448 2003 Headquarters Library/Washington,DC 01/11/2016
Collation 803 pages : illustrations ; 24 cm + 1 CD-ROM (4 3/4 in.).
Notes
Disc includes tutorial files; 30-day trial versions of Macromedia Flash MX, Dreamweaver MX, Fireworks MX, as well as the Flash and Shockwave plug-ins and the full installation of QuickTime 5.
Contents Notes
Background information -- Interface -- Drawing and color tools -- Animation basics -- Shape tweening -- symbols and instances -- Motion tweening -- Bitmaps -- Buttons -- Movie clips -- ActionScripting basics -- Working with text -- Sound -- Components and forms -- Video -- Publishing and exporting -- Putting it all together -- Integration -- Troubleshooting FAQ and technical support -- Macromedia Flash MX resources. In this book, students can learn Flash MX utilizing the same proven instructional techniques and core principles taught by Lynda Weinman. Lynda.com instructor Kymberlee Weil teaches the fundamentals of effective Flash MX design through a series of carefully crafted step-by-step projects that build successively to give students maximum real-world Flash experience in minimum time. Comprehensive exercise files on the CD-ROM---including both source files and finished Flash movies and application---enable students to work their way through every project and check their results against the professionals. Every lesson is replete with background information, tips, and practical insight aimed at helping students understand the process of Flash MX design and development as well as individual product features. Weil begins with projects that focus on the new MX interface, drawing and color tools, animation basics, tweening, symbols and instances, bitmaps, working with video, and other core features. As students progress, they tackle more complex techniques, such as working with movie clips, text, sound, and video. In the last part of the book, they learn how to publish and manage Flash content, and how to create by integrating other software with Flash. All sample files are provided on CD-ROM, along with QuickTime movies demonstrating several key procedures.